Publications

Academic Publications

  • Salimbeni, Guido, et al. "Decoding AI in Contemporary Art: A Five-Trope Classification for Understanding and Categorization." Leonardo (2024): 420-426.
  • Salimbeni, G., Leymarie, F.F. and Latham, W., 2019. Generative system to assist the artist in choosing a 3D composition for a still-life painting. In Machine Learning for Creativity and Design (NeurIPS 2019 Workshop).
  • Salimbeni, G., Fol Leymarie, F. and Latham, W., 2022. A machine learning Application based on Giorgio Morandi's Still-life paintings to Assist Artists in the Choice of 3d Compositions. Leonardo, 55(1), pp.57-61
  • Leymarie, F.F., Latham, W., Sternberg, M.J., Salimbeni, G., Islam, S.A., Reynolds, C., Cook, C., Suarez, L.A. and Leinfellner, R., 2022. Bioblox 2.5 D--Developing an Educational Game Based on Protein-Docking. arXiv preprint arXiv:2204.12425.

Conference Proceedings

  • Benford SD, Mancini C, Chamberlain A, Schneiders E, Castle-Green SD, Fischer JE, Kucukyilmaz A, Salimbeni G, Ngo VZ, Barnard P, Adams M. Charting Ethical Tensions in Multispecies Technology Research through Beneficiary-Epistemology Space. In Proceedings of the CHI Conference on Human Factors in Computing Systems 2024 May 11 (pp. 1-15).
  • Sivertsen C, Salimbeni G, Løvlie AS, Benford SD, Zhu J. Machine Learning Processes as Sources of Ambiguity: Insights from AI Art. In Proceedings of the CHI Conference on Human Factors in Computing Systems 2024 May 11 (pp. 1-14).